The Subconscious Mall: A VR Experience
Objective: Escape the eerily calm and mundane environment your mind has put you in. Be perceptive to be able to "check-out" of the subconscious mall. 
Software and tools: Maya, Photoshop, Unreal Engine, Oculus Quest (V1)
Solo development - Late 2019
Video Walkthrough
Images
Mall courtyard: Vast space supports large movements of the VR controls and creates a desolate atmosphere
Mall courtyard: Vast space supports large movements of the VR controls and creates a desolate atmosphere
Department store: Introduces interactivity and greater visual variety
Department store: Introduces interactivity and greater visual variety
"Chaos" room: Invites player to grab and throw objects out of the way to get through. Many of the objects will float and spin in space with zero gravity
"Chaos" room: Invites player to grab and throw objects out of the way to get through. Many of the objects will float and spin in space with zero gravity
Process

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